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![]() ![]() Editors which don’t make the list of major editors For programmers who work cross-platform (two of MacOS, Windows, Linux) a better argument can be made for VSC: to work in the same platform. VSC is for unprincipled cheapskates with limited aesthetic sense or for coders with very serious financial limitations until they can afford something native. I don’t recommend VSC (reasons outlined in main section). Full of Microsoft telemetry: after user revolt, Microsoft made it possible to turn VSC telemetry off. Same memory efficiency issues as Atom or any web browser. By far the most powerful and best maintained of the fully free editors. It doesn’t look very Mac but it doesn’t look terrible. VSC is an extremely powerful application, with some amazing extendible libraries. A slightly better clone of the original Electron code editor, Atom. As Microsoft neglectware it’s a dead end. ![]() Still, Atom as a Github project was very intriguing. Huge memory requirements to run and for each open file. Atom apparently is at the core of the Electron app revolution (write once in js, CSS and HTML, run inefficiently everywhere). Atom is still maintained but hasn’t had much active development since Microsoft acquired Github as Microsoft already had its own free power editor, VSC. ![]() I’m a happy Tranmit user and since Interarchy disappeared into the sunset I recommend it to some clients but buying Transmit or Coda/Nova across our whole agency is basically without discounts and expensive to maintain (2 x $50 updates for Code/Nova) and now $49/year subscription. Coda and Nova look great but don’t bring much new to the party and are another $100 plunge with expensive updates. FTP hall of fame builders of Transmit, Panic has been trying to get an editor app right since 2007. Version control unfortunately is another separate and equally expensive product, Sublime Merge. ![]() Say what you want (and I will) about Sublime Text functionality, it’s a financially stable and viable project, scrupulously maintained by its pedantic creators. Claim to fame is its extreme customability. Each version has been a paid update and now updates are on an annual plan. Sublime Text (2008-2021 $90 personal three years $65 business one year).Lewis (Keyboard Maestro) sold it off to his protegé at the time Matthew Drayton. Not in MacRabbit’s hands but in the hands of Kangacode who managed to turn the wonderful Anarchie into FTP also-ran as Interarchy (I’m a paid user of v10 and have been for decades, this is personal experience) after the brilliant Peter N. Made this list based on price and CSSEdit inheritance. I trialed Espresso years ago but found it much slower than the extremely responsive BBEdit. Not nearly as quick as BBEdit nor able to handle the huge files. Somehow Espress never quite captured the magic of CSSEdit and its very complete CSS tools. The heir to the brilliant CSSEdit from MacRabbit. There is still an operational version of TextMate but it’s somewhat flaky on Mojave. Huge market, especially when one started to add additional tools. Designers and some coders were sick of looking at ugly old BBEdit. Until 2016, BBEdit always looked a bit scrappy on OS X, more like a classic Mac OS application. Much nicer than BBEdit free as TextWrangler doesn’t crowd menus with paid features which doesn’t work. TextWrangler (2003-2016 free): free version of BBEdit.Early claim to fame: HTML preview and built-in HTML markup tools. BBEdit (1992-2021 was $100, now $50): the original from Bare Bones Software.The Mac version must appear as a full-fledged Mac application and not require adding a compatibility layer for either Windows or Linux. This first list is not for casual lightweight text editors with syntax highlighting. To make this list, an editor must either be free or cost $50 plus and have a dedicated fanbase of evangelists. Or are the best code editors for OS X free in 2021? Github built a powerful free editor called Atom before Microsoft bought Github. It’s cramped but less distracting than the two tier version.īefore I drop another $40 into BareBones’ coffers, I’d like to know what I’m missing out on and if there’s a better code editor in which to invest. Superficially, the two applications look almost identical, along with the menus but two tier title bar has been reduced to a single bar. I don’t much use the Markup menu to write HTML any more as I usually write in Markdown and when I’m not writing Markdown I know my HTML commands well enough to write the tags outright myself. Syntax highlighting, SFTP mode, multifile search, diff all work great for me with Regex lurking in the background as a new temptation. I’m happy with how v11 works and not missing much. As I’m currently running v11.1.4 it’s time to consider upgrading. My long time main code editor BBEdit just updated to version 14. ![]() ![]() ![]() System Shock 2 takes place in a far-off technologically advanced future. ![]() That’s immersive?įor those of you who were on the fence like me, I urge you to give System Shock 2 a chance. Modern games throw around buzzwords like “cinematic” and “immersive” with so much fervour that they have nigh lost their meaning, and yet most titles of our day would have you sit through a pre-rendered cutscene and leave it at that. I was initially doubtful of this relic, thinking that it would be much too outdated for me to enjoy. Thanks to my brother I’ve had some previous exposure to retro games, though I was “raised” on modern titles, which made me become accustomed to different mechanics, different styles, different difficulties. The game in question dates back to a time when I was 2 years old. Hell, if I weren’t the one writing this, I’d tell you to stop reading and go play it if you haven’t already, but I am writing this, so please don’t stop reading. Even so, it took a steam sale putting the game under a Euro to push me over the edge. I also needed a quick and cheap replacement for study, so my current machine can only run games with very low system requirements, which put SS2 right on my radar. In every misfortune there is some good, as they say, and this past August my laptop’s graphics card melted and dripped all over the other inner workings of the machine. Being someone who loves RPG/FPS hybrids as well as science fiction, I’ve been looking at this game for a few years now, but I didn’t get around to it until recently. Look at any top ten list for sci-fi games and you’re guaranteed to encounter System Shock 2 at every turn. ![]() ![]() ![]() Sommer, R., Paxson, V.: Enhancing byte-level network intrusion detection signatures with context. In: Proceedings of the 14th National Computer Security Conference, vol. Snapp, S.R., et al.: DIDS (distributed intrusion detection system) - motivation, architecture, and an early prototype. Shin, J., Choi, S.H., Liu, P., Choi, Y.H.: Unsupervised multi-stage attack detection framework without details on single-stage attacks. Paxson, V.: Bro: a system for detecting network intruders in real-time. ![]() Ma, S., Zhang, X., Xu, D.: ProTracer: Tt and distributed system security symposium. Liu, M., Xue, Z., Xu, X., Zhong, C., Chen, J.: Host-based intrusion detection system with system calls: review and future trends. In: Proceedings of the Network and Distributed System Security Symposium. King, S.T., Mao, Z.M., Lucchetti, D.G., Chen, P.M.: Enriching intrusion alerts through multi-host causality. In: Proceedings of the Nineteenth ACM Symposium on Operating Systems Principles, pp. King, S.T., Chen, P.M.: Backtracking intrusions. Accessed įriedberg, I., Skopik, F., Settanni, G., Fiedler, R.: Combating advanced persistent threats: from network event correlation to incident detection. įacebook: osquery | Easily ask questions about your Linux, Windows, and macOS infrastructure. ĭreger, H., Kreibich, C., Paxson, V., Sommer, R.: Enhancing the accuracy of network-based intrusion detection with host-based context. Ĭai, M., Hwang, K., Kwok, Y.K., Song, S., Chen, Y.: Collaborative internet worm containment. USENIX Association (2015)īhatt, S., Manadhata, P.K., Zomlot, L.: The operational role of security information and event management systems. In: Proceedings of the 24th USENIX Conference on Security Symposium, pp. īates, A., Tian, D., Butler, K.R.B., Moyer, T.: Trustworthy whole-system provenance for the Linux Kernel. KeywordsĪlmgren, M., Lindqvist, U.: Application-integrated data collection for security monitoring. Our evaluation results indicate that a single Zeek instance can manage more than 870 osquery hosts and can attribute more than 96% of TCP connections to host-side applications and users in real-time. A distributed deployment enables it to scale with an arbitrary number of osquery hosts. The platform can be flexibly extended with own detection scripts using already correlated, but also additional and dynamically retrieved host data. Our platform can collect, process, and correlate host and network data at large scale, e.g., to attribute network flows to processes and users. For that, we propose the integrated open-source zeek-osquery platform that combines the Zeek IDS with the osquery host monitor. To overcome these limitations, we extend the scope of Network IDSs (NIDSs) with additional data from the hosts. However, encrypted communication limits their visibility and sophisticated attackers additionally try to evade their detection. Intrusion Detection Systems (IDSs) can analyze network traffic for signs of attacks and intrusions. ![]() ![]() ![]() ![]() Despite the rising popularity of such abstract movements as cubism and fauvism in Europe, Hopper was most taken by the works of the impressionists, particularly those of Claude Monet and Edouard Manet, whose use of light would have a lasting influence on Hopper’s art. ![]() He was also able to make several trips abroad - to Paris in 1906, 19 as well as Spain in 1910 - experiences that proved pivotal in the shaping of his personal style. Although he found the work creatively stifling and unfulfilling, it would be the primary means by which he would support himself while continuing to create his own art. Having completed his studies, in 1905 Hopper found work as an illustrator for an advertising agency. Before deciding to pursue his future in fine art, Hopper imagined a career as a nautical architect.Īfter graduating in 1899, Hopper briefly participated in a correspondence course in illustration before enrolling at the New York School of Art and Design, where he studied with teachers such as impressionist William Merritt Chase and Robert Henri of the so-called Ashcan School, a movement that stressed realism in both form and content. Among his earliest signed works is an 1895 oil painting of a rowboat. He continued to develop his abilities during grammar school and high school, working in a range of media and forming an early love for impressionism and pastoral subject matter. The younger of two children in an educated middle-class family, Hopper was encouraged in his intellectual and artistic pursuits and by the age of 5 was already exhibiting a natural talent. Hopper was born on July 22, 1882, in Nyack, New York, a small shipbuilding community on the Hudson River. His famous works include "House by the Railroad" (1925), "Automat" (1927) and the iconic "Nighthawks" (1942). Influenced by the Ashcan School and taking up residence in New York City, Hopper began to paint the commonplaces of urban life with still, anonymous figures, and compositions that evoke a sense of loneliness. Born in 1882, Edward Hopper trained as an illustrator and devoted much of his early career to advertising and etchings. ![]() ![]() ![]() This cave has several rooms, be sure to explore them all to find the full list of Nexomon below: # Nexomon Rarity Detail 22 Branipus Reach and enter this hole to find yourself in a new cave. In the South of Orphanage Camp area, there’s a small hole in the ground which you can only reach by using the Air Elemental ability. In Grass 220 Frogick ★ In Grass 221 Cranoad ★ In Grass 343 Gekoko ✹ In Grass 344 Kamelovo ✹ In Grass 345 Reptomotor ✹ In Grass Cave South of Orphanage Camp.Go south from there to find a small area with some grass patches containing the following: # Nexomon Rarity Detail 111 Hinazuru ♦ In Grass 113 Senshizuru ♦ In Grass 130 Snush West from the Orphanage itself, there’s a camp where you can heal up and manage your team. In Grass 135 Fanling ♦ In Grass 145 Calfter ★ In Grass 187 Cruff ★ In Grass 325 Dinja ✹ In Grass South of Orphanage Camp.North from East Pinewoods, you will find a creepy fog-coated area with several grass patches. In Grass 190 Singletti ♦ In Grass 199 Woozy ★ In Grass 325 Dinja ✹ In Grass Pinewoods Maze.In Grass 135 Fanling ♦ In Grass 145 Calfter ★ In Grass 187 Cruff ★ In Grass 325 Dinja ✹ In Grass East PinewoodsĪt the crossroads north of the Orphanage, go east into a small area with plenty of grass. ![]()
![]() ![]() Previously unseen footage of Boba Fett in the now-canceled Star Wars 1313 surfaces, reminding fans of what they could have had. And while this three minute video is hardly enough to get a real impression, it does give us a decent look at where Boba Fett’s game could’ve taken players. Published Previously unseen gameplay footage of the iconic bounty hunter Boba Fett pursuing a target in the infamously canceled Star Wars 1313 surfaces online. But after Disney purchased the Star Wars license and Lucasfilm, it shuttered LucasArts and 1313 with it.įor almost 10 years, fans have wondered what 1313 could’ve been. LucasArts first announced Star Wars 1313 in 2012, where it featured a different bounty hunter as the main character - that character would’ve later been killed by Boba Fett, putting players in control of the famous bounty hunter. The final few seconds of the video showcases some early in-game animations, including some gunplay. It ends with Boba Fett tackling his mark before he can escape. The chase plays out pretty predictably for a game announced in 2012, complete with Uncharted-style climbing, ledge-hanging, and sliding. (No relation to the meat locker scene in this week’s Book of Boba Fett.) It follow the bounty hunter Boba Fett who navigating Level 1313, a subterranean. Unlike the previous section, the chase sequence seems largely unfinished, with temporary assets and very few textures - the meat locker that Boba pulls himself through is, oddly, pretty detailed, even in this early state. Star Wars 1313: Directed by Dominic Robilliard. The video quickly cuts to a chase scene, which also appears to take place on Coruscant, and we get to see Fett in action. NPCs roam around the space, with a mix of finished and unfinished assets decorating the play area. The gameplay video starts with Boba Fett sauntering through an underground market in what looks like the titular 1313 level of the all-city planet of Coruscant. The Vault, a YouTube channel dedicated to gameplay videos and lookbacks at the original Battlefront 3, posted the clip late Wednesday night in celebration of its sixth anniversary. With The Book of Boba Fett and The Mandalorian, many more are clawing for 1313 all these years later, but for now, we'll have to be satisfied with these glimmers of what could have been.Star Wars 1313 is perhaps the most lamented video game cancelation of the past decade, but it’s resurfaced thanks to a new gameplay video. In many ways, it was a Boba origin story that went beyond the Clone Wars show, leading nicely into Empire Strikes Back and Return of the Jedi. It started with him on Tattooine, befriending a droid and slowly becoming more and more like his iconic film counterpart as the game went on. Star Wars 1313 leaked footage reveals Boba Fett gameplay JanuBy Jason Faulkner Star Wars 1313 might have been the best Star Wars game never made. New Footage of Cancelled Star Wars 1313 Shows Us The Boba Fett Game That Never Was. It's still not 1313, a game that's developed a cult following since its cancellation a decade ago, but it's something.ġ313 was supposed to tell the story of Boba Fett between the prequel trilogy and the original trilogy. Check out all the Star Wars 1313 trophies, latest news, previews. We see elements of Uncharted even in Jedi: Fallen Order, Respawn's own stab at the space opera series.Īmy Hennig might not be making a Star Wars game anymore, but she has been hired to work on a Marvel action-adventure game with Skydance Media. Uncharted creative director Amy Hennig worked on 1313 and so her previous work bled into its design. Many have been quick to draw comparisons between 1313 and Uncharted given its on-a-rails, linear chase sequence that combines parkour with striking set pieces - that isn't too surprising. He's since gone on to work with Zynga on projects like a Words with Friends TV commercial. The footage was shared to TheVault by James Zachary, a creative director who worked on Star Wars 1313 as an animation director. ![]() ![]() ![]() Reportedly, this sequence didn't get past the prototype stage due to 1313 being cancelled prematurely. RELATED: We Should All Be Excited About Amy Hennig's Marvel Game It's a prototype, so a lot of the textures are unfinished, but we get a glimpse at some parkour segments where Boba has to swing from bar to bar, shuffle along ledges, and leap across the rooftops. But ten years later, footage of 1313 is still being found.Ī new video shared by TheVault shows Boba Fett on Coruscant, chasing somebody through a marketplace in a very Uncharted-like sequence. Star Wars 1313 was announced at E3 2012, quickly amassing a huge online following, but when Disney bought Lucasfilm, it cancelled 1313 and a slew of other games. ![]() ![]() Game and Fish opens public comment on four regulations (posted ) Every effort will be made for reasonable accommodations by contacting the nearest Game and Fish office. The Wyoming Game and Fish Department supports the Americans with Disabilities Act. Written comments shall be presented to the Game and Fish Commission prior to their July 2023 meeting in Wheatland. Copies of the proposed regulation change are available on the department website and at the address above in accordance with Chapter 1 Regulation Governing Access to Public Records. June 2 at public meetings or by mailing: Wyoming Game and Fish Department, Regulations, 3030 Energy Lane, Casper, WY 82604 or online. Written comments will be accepted through 5 p.m. Since then the state elk population has increased significantly. There was no biological purpose for this number. The 7,250 nonresident license limit was instituted in the 1980s and was based on the average number of nonresident license sales at the time. The proposed regulation change will allow for more flexibility in the number of nonresident region general elk licenses issued. Game and Fish currently allocates 16 percent of the available limited quota, full-price elk licenses to nonresidents, plus the number of general elk licenses necessary to reach a total limit of 7,250 nonresident elk licenses in the initial drawing. Understanding the nonresident general elk license allocation proposal: ![]() While the proposed nonresident elk regions include limited quota hunt areas, nonresidents would only be permitted to hunt in areas designated as general and not within limited quota hunt areas. Nonresident general license holders will be restricted to hunting in the nonresident region for which they drew a license. Residents will continue to be able to hunt in any general license area in the state. Residents can purchase a general elk license over the counter if they do not already hold a type 1, 2, 3, 9, 0 or GEN elk license. The proposal to establish nonresident general regions has no impact on the ability of resident hunters to purchase general licenses. ![]() How do these changes affect nonresidents and residents? Residents: In June 2022 the Wyoming Wildlife Taskforce recommended the Wyoming Game and Fish Commission establish nonresident general regions and nonresident general elk license quotas that takes into consideration: herd objectives, access to hunting opportunity and resident hunting experience and pressure. ![]() Proposed changes to Chapter 44, include the following:Įstablishment of three nonresident region general elk hunt areas.Įstablishment of nonresident region general elk license quotas. The Wyoming Game and Fish Department has opened a comment period and will be holding public meetings to gather input on proposed changes to Chapter 44, Regulation for Issuance of Licenses, Permits, Stamps, Tags, Preference Points and Competitive Raffle Chances. You can drop the ballots off at the Town Hall or mail them, they will not count if received in the mail after Monday May 1st.Game and Fish Commission opens public comment on Chapter 44 (posted ) All absentee ballots must be returned by Monday May 1st by 4:00pm in order to count for the May 2nd Elections. Spring Clean Up is Monday April 24th, please have all items out and placed on curb by Monday morning.Ībsentee ballots are now available, you may stop by the Town Hall at 215 Main St and pick one up or you can call the Town Hall at 30. Spring is just around the corner, click on April Newsletter for events and reminders. Go to Human Resources and click on Job Opportunities for full description. Job Opening for a Full Time Police Officer. Water Base rate increase effective September 1, 2022 ![]() THIS IS NOW WORKING AGAIN.įor more information or of you need assistance with registering, please call the Town Hall at (307)245-3746 You will know you have a Code RED alert when the number (866)419-5000 appears on your caller ID. Code RED is a high-speed mass notification system that allows the Town of Pine Bluffs to deliver emergency messages to you via a phone call to your landline or mobile device as well as through text and email. If you are not registered, please use the same link to get added to our notification system that will ensure you receive location-specific messages regarding any emergency affecting you. Many of you have already registered for our Code RED alerts - please take a minute, click on the link above, and ensure that your contact information is updated. ![]() ![]() ![]() Wear your Compass in the shower, the pool, or at the gym - it will never rust, tarnish or fade. ![]() Whilst always maintaining that fresh out the bag finish. Guardian Angels Simple and sweet, Guardian Angels make the most heartwarming gifts. Di Víomo is equally suited for more refined occasions and will make any outfit. Let your loved ones know you have their back by gifting a Guardian Angel. A wonderful keepsake, our Guardian Angel pendant is a symbol of support, faith, and guidance. Minimal enough to be layered but significant enough to wear by itself. Wear this pendant through all of lifes moments and it will. Guardian Angel Pendant in 'Pixie Dust' - Rhodium 74.00 Guardian Angel Pendant in 'Ivy' Preorder 74. Item: 321612229406 NEW ACCUPiX Mybud 3D Viewer 100 inch Head Mount Display Virtual Screen-black.Layer up your pendant with other designs or chains to create unique looks. NEW ACCUPiX Mybud 3D Viewer 100 inch Head Mount Display Virtual Screen Products Feature Product name : ACCUPIX Mybud 3D Viwer Color : White, Black Mini HDMI to HDMI Cable, MHL Converter(Samsung Galaxy S3, S4, S5, MEGA, Note2, Note3, 4 Tab), Slimport(LG G, G pro), Mini HDMI adapter(iPhone 5 or 4,4S) *Must refer to the picture below SPECIFICATION Type Items Spec mybud Display Screen LCOS LCD Panels, 2EA Virtual Screen Size 100 inches type (4m Basis) Input signal Video/ Audio Smartphone (50Hz / 60Hz) HDMI : Max 1080p (1920 x 1080), 50Hz / 60Hz Handsfree calls Audio Stereo Output Mic. #ACCUPIX MYBUD 3D VIEWER HMD GLASSES 100 INCH 1080P# Mono Input Resolution LCOS LCD 852 x 480 (WVGA) Continuous playback time Smartphone connector used : About 3.5 hours Playback conditions - Smartphone Volume - Product Volume 15 - Resolution: 720p - Smartphone charging operation conditions HDMI Cable used : About 11 hours Playback conditions - Resolution: 720p - Product Volume 15 - Control Box: Full Charge Charging time Provided Adapter About 4.5 hours Power supply Adapter Input: AC 100~240V, 50~60Hz Output: DC 5V/2A Battery lithium polymer 4200mA/h General Dimension Glasses : 186mm x 167mm x 44mm Control box : 127mm x 71mm x 30mm Weights Glasses: Approx. #ACCUPIX MYBUD 3D VIEWER HMD GLASSES 100 INCH 720P# 146g Operating Temperature 5℃ ~ 35℃ ※ The playing time of the Smartphone is based on Samsung’s Galaxy S2. ※ The consecutive playing time is subject to change depending upon manufacturer, model and operation setting. # These are basically compatible models with the included cable : Galaxy S2, Galaxy S2 HD LTE, Galaxy S2 LTE, Galaxy R Style, Galaxy Nexus, Galaxy Note, Vega LTE, Vega LTE M, Optimus LTE, Optimus LTE2, Optimus View LTE, Optimus View LTE 2, Optimus G Stype, Optimus TAG, Prada 3.0, HTC (DESIRE) # Galaxy S3/ S4/ S5, Galaxy Note 2/3 - Exclusive Zender (5pin to 11pin) Required # It is compatible with iPhone 4/4S/5(exclusive AV adapter from Apple and HDMI-to-Mini-HDMI cable are needed). IPhone 5S/Galaxy note 4 has note been tested yet. #Playstation 4 will need to purchase a separate HDMI-to-Mini-HDMI cable. ![]() # Tip # Mobile phones may show "No signal" when connected with Mybud. It is because of high security system of the mobile phones. Simply, keep them connected and turn off the phone. ![]() ![]() ![]() Best Choice Stellar Phoenix Data Recovery.How to Set Up a Strong Password in 2020.How to Securely Store Passwords in the Cloud.Best Password Manager for Small Business.How to Access the Deep Web and the Dark Net.Online Storage or Online Backup: What's The Difference?.Time Machine vs Arq vs Duplicati vs Cloudberry Backup. ![]() It manages backup job settings in profiles and allows to batch execute commands. Utility used to store, backup, and transport files with parallel compressionīackup program,TUI utility for Linux distro's, bashĪ shell front end for duplicity. The new alternative to OpenTX Companion for updating radio firmware and optimizing backupsĪ ZFS centric backup tool to create snapshots and send them to backup locations.Ī desktop tool for browsing, decrypting, and extracting different versions of backup data in Hyper Backup repositories This provides the client for SpiderOakONE.īackup and Restore your system using tar or Transfer it with rsyncĪrchiver & backup program with builtin compressionĬross-platform cloud backup tool with a web GUIīash script to backup calendars and addressbooks from a local Nextcloud installationĭeduplicating backup program with compression and authenticated encryption Secure file backup, sync and sharing client. ![]() Pacman hook that creates a copy of the /boot directory prior and post to upgrades of the systemd package or when mkinitcpio is triggered.Ī disaster recovery solution to create backup media that can be used to redeploy the damaged system Whether you are an individual, family or business, Jottacloud lets you store, share and be productive wherever you are.Ĭreates installed lists of pkgs with Names & Descriptions for backup proposes. Simple system backup and restore application with extra featuresĪ modern ebook manager and reader with sync and backup capacitiesīackup software to synchronize files and folders Utility to extract and repack Android backups created with adb backupĪ tool to manage PostgreSQL archiving and basebackups Simple backup/snapshot system inspired by Flyback and TimeVault. Tool for creating snapshots and remote backups of btrfs subvolumes USBImager is a really really simple GUI application that writes compressed disk images to USB drives and creates backups.Ī pacman hook that will save the list of your packages to /etc/pkglist.txt on every install and removal Self-hosted photos and videos backup toolĪ free backup client that securely stores encrypted, incremental, compressed backups on cloud storage services and remote file servers « First ‹ Previous 1 2 3 4 5 6 7 8 Next › Last »īareos - Backup Archiving Recovery Open Sourced - CLI tools with database dpendencies (dbcheck, bscan)īareos - Backup Archiving Recovery Open Sourced - Libs and tools for postgresql catalogīareos - Backup Archiving Recovery Open Sourced - Backup Archiving Recovery Open Sourced - common catalog filesīareos - Backup Archiving Recovery Open Sourced - Backup Archiving Recovery Open Sourced - contributed toolsīareos - Backup Archiving Recovery Open Sourced - Backup Archiving Recovery Open Sourced - contributed File Daemon pluginsīareos - Backup Archiving Recovery Open Sourced - Backup Archiving Recovery Open Sourced - contributed Director pluginsīareos - Backup Archiving Recovery Open Sourced - Common filesīareos - Backup Archiving Recovery Open Sourced - Admin Tool (CLI) ![]() |